Sunday 16 October 2011

Animations..!

Project Sensei has come a long way in the last couple of weeks. It is starting to look like a real game now as we come closer to the due date. This entire week my task has been getting each individual character their complete move sets which consists of single attacks and multiple attacks for the completion of a combo. Some of these have been real difficult to achieve and others have been average, but it has all been very time consuming. The end result is always worth it though as it makes the game that much more interesting with a larger variety of attacks. All animations have been put together using Project Sensei Character Modeller and as I went along designing new moves for each character, I have also been adding new sprites (body pieces) to the sprite sheet to get the rotation effect for 2D images for selected moves like a Turning Kick for example.

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