Last week had been a busy week due to many things both at uni and personal. We managed to get three meetings out of the way, which consisted of a meeting on Tuesday 29th March about learning how to use subversion. With past experience in using subversion this shouldn't be too much of a problem up ahead. The next two meetings was our regular planned group meeting and our scheduled meeting with our supervisor Luke.
In the usual scheduled meeting we had planned on the games content and how the be lay out and design will be. We had all come up with basic sketches of 'screens' our game will contain, I was in charge of the fighting screen and Adam was in charge of the Character/Level selection screen. Now we are starting to get a visual representation of the game, just now to decide on colour schemes and themes. We are leaning towards having a bright and colourful theme rather than a dark gloomy theme which you would find playing Mortal Kombat.
We have been issued new tasks which are almost complete for our next group meeting. Over the course of the week i have also thought of some problems we might encounter which will be explained within the next blog(s).
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