After the last few meetings we have all come to some sort of conclusion of what we all intend our game to be. We have discussed whether or not to create the game in a 2D or 3D world, and from points discussed we have leant towards creating a world in 2D, although having a 3D world with side scroll fighting would be a very nice feature to have in the game which may be considered after the main focus has been completed which is the AI.
We also intend on using 3 different character types; slow and powerful, fast and weakish and ofcourse a well rounded player. When this was considered complications arose about how the AI would learn depending on the character you fight as, we were to decide if the AI was able to learn each and every possible move in the game or have the AI only learn the generic moves from each character. This complication is still to be discussed within the group as we have not come to a final decision.